Mirando la Batalla invisible: EWPTM de Raytheon

La guerra electrónica puede ser invisible al ojo humano, pero el Ejército tiene sensores que detectan las transmisiones. La herramienta de planificación y gestión de guerra electrónica, recopila datos de sensores en todo el campo de batalla, los sintetiza en un mapa inteligible, por dónde pasan las señales y simula los efectos de posibles contramedidas, para que los comandantes puedan tomar una decisión informada sobre cómo contrarrestar al enemigo.

ARLINGTON: After five years of development — and urgent fielding of partial versions to troops in Europe and elsewhere — Raytheon just got the contract to complete the command-and-control software for the Army’s rapidly expanding electronic warfare corps, EWPMT.

The Electronic Warfare Planning & Management Tool is designed to get emissions, analyze them and make attack recommendations. How? It scrapes data from sensors across the battlefield, synthesizes it all into an intelligible map of where signals are getting through and where they’re being jammed, and simulates the effects of potential countermeasures so commanders can make an informed decision on how to counter the enemy. Over the next two years, Raytheon will receive an unspecified “multi-million dollar” sum to develop and field what’s called Capability Drop 4, upgrading the EWPMT software to its official Fully Operational Capability (FOC) by October 2021.

Raytheon photo

Capability Drop 1 was the initial basic version for Army electronic warfare officers, Raytheon exec Niraj Srivastava told reporters this morning at a company briefing ahead of the annual AUSA mega-conference. CD 2 added spectrum-management functions to help deconflict friendly transmissions and keep US forces from accidentally jamming each other (which happens a lot). CD 3, now fielded with select units in Europe and other locations the Army won’t disclose, adds the capability to take in data from sensors in real-time, plus much more automation and analytics. (An early, slimmed-down version of CD was deployed under the codename Raven Claw).

What’s next? “With the fourth capability drop, we are bringing a lot more automation and machine learning/AI” to translate raw system data into a real-time picture of signal strength and interference across the battlefield, Srivastava said.

They’re also upgrading the software to work with a wider range of third-party sensors. “We just finished an exercise last month where we had about a dozen different industry partner sensors, from UAVs to terrestrial vehicles to man-mounted systems,” he said. Those sensors can either be plugged directly into the computer running the EWPMT software — which means that data is displayed, for all practical purposes, instantly — or connect over a wireless network — which allows the user to access many more sensors over a much wider area at the potential price of lag and interference.

EWMPT is an obscure piece of Army modernization compared to robot tanks and high-powered rifles. (You really know an Army program has been overlooked by the top brass when its acronym doesn’t spell out anything cool or pronounceable). But it’s a critical element of modern conflict. Russia in particular has used its mastery of electronic warfare to great effect against Ukraine, leading GPS astray with false signals, targeting Ukrainian troops for artillery barrages by tracking their radios and cellphones, and baffling US sensors in Syria.

Electronic warfare may be invisible to the human eye but the Army has sensors that can detect these transmissions. Doing something with that information has historically been a laborious process involving Excel spreadsheets, PowerPoint slides, and lots of yellow sticky notes. That leaves precious little time to actually think about what to do and make a plan.

EWPMT is intended to automate the process, giving electronic warfare troops a clear picture of what’s happening and what they can do about it. The heart of the software is a physics model that uses data from multiple sources to calculate how radio waves are interacting, or could interact, both with each other and the terrain. (Hills and buildings often block transmissions).

Fuente: https://breakingdefense.com